Marine systems simulation
6DOFTrawlDoor.xml
1<Contents>
2 <OBJECTS>
3 <Lib
4 LibName = "base"
5 SimObject = "Environment/Basic"
6 Name = "Env"
7 MeanDepth = "190"
8 BottomRoughness = "5"
9 SurfaceTextureScale = "1000"
10 BottomTextureScale = "15"
11 BottomStructureScale = "50"
12 TerrainRadius = "1000"
13 SurfaceDepth = "0"
14 NumTerrainRings = "170"
15 />
16 <Lib
17 LibName = "fishery"
18 SimObject = "Trawl/TrawlDoor"
19 Name = "Door"
20 Density = "7900"
21 Mass = "3400"
22 Area = "8"
23 Curvature = "3.0"
24 IsPort = "1"
25 Rho = "1025"
26 AR = "3"
27 MaxLiftCoeff = "1.6"
28 DragCoeffAtMaxLift = "0.5"
29 WarpPos = "0.25, -0.3, -0.2"
30 LBPos = "-1.5, 0.3, 2.0"
31 UBPos = "-1.5, 0.3, -2.0"
32 COG = "0, 0, 0.7"
33 VisualizationScale = "0.01"
34 Mesh = "trawl_doors/traaldoer"
35 />
36 </OBJECTS>
37
38 <INTERCONNECTIONS>
39 <Connection
40 Env.CurrentVel = "2.5,0,0"
41 Door.Force1 = "0,0,0"
42 Door.Force2 = "0,0,0"
43 Door.Force3 = "0,0,0"
44 />
45 </INTERCONNECTIONS>
46
47 <INITIALIZATION>
48 <InitialCondition
49 Door.Pos = "0,0,20"
50 Door.Quater = "0,0,0,1"
51 />
52 </INITIALIZATION>
53
54 <INTEGRATION>
55 <Engine
56 IntegratorMethod ="2"
57 NumCores ="1"
58 TOutput ="0, 1, 30"
59 LogStates ="1"
60 stepsize ="0"
61 HMax ="0.002"
62 HMin ="0.00000001"
63 AbsTol ="1e-3"
64 RelTol ="1e-3"
65 UseRSSNormInsteadOfInfNorm ="0"
66 FileOutput ="objects:all"
67 />
68 </INTEGRATION>
69</Contents>