Fhsim
Marine systems simulation
myStruct.h
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#ifndef MyStruct_H
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#define MyStruct_H
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#pragma pack(1)
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typedef
struct
myStruct
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{
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int
rglSlider[2];
/* Sliders */
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int
rgdwPOV[4];
/* POV directions */
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int
rgbButtons[32];
/* 32 buttons */
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int
posAxis[3];
/* Axis position */
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int
rotAxis[3];
/* Axis rotation */
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double
Thruster[3];
// Thruster values
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unsigned
long
GuidData1;
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unsigned
short
GuidData2;
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unsigned
short
GuidData3;
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unsigned
char
GuidData4[ 8 ];
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}
myStruct_t
;
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#endif
myStruct
Definition:
myStruct.h:5
reloadrepos
fhsim_marine_elements
src
ship
ConsoleInterface
myStruct.h
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