Marine systems simulation
myStruct.h
1#ifndef MyStruct_H
2#define MyStruct_H
3#pragma pack(1)
4typedef struct myStruct
5{
6
7
8 int rglSlider[2]; /* Sliders */
9 int rgdwPOV[4]; /* POV directions */
10 int rgbButtons[32]; /* 32 buttons */
11 int posAxis[3]; /* Axis position */
12 int rotAxis[3]; /* Axis rotation */
13 double Thruster[3]; // Thruster values
14
15 unsigned long GuidData1;
16 unsigned short GuidData2;
17 unsigned short GuidData3;
18 unsigned char GuidData4[ 8 ];
19
20
22#endif
Definition: myStruct.h:5