Marine systems simulation
CurrentField3DArray.h
1#ifndef C_3DARRAY_CURRENTFIELD_H
2#define C_3DARRAY_CURRENTFIELD_H
3
4#include "ICurrentField.h"
5
7{
8public:
9 CurrentField3DArray(double* velocityX, double* velocityY, double* velocityZ, int numX, int numY, int numZ, double* depthZ, double lengthX, double lengthY);
11 void GetCurrent(const double T, const double* const X, const double position[3], double* currentVelocity);
12private:
13 double* vx;
14 double* vy;
15 double* vz;
16 int nx;
17 int ny;
18 int nz;
19 double* dz;
20 double dx;
21 double dy;
22 double lx;
23 double ly;
24 double lz;
25};
26#endif
Definition: CurrentField3DArray.h:7
Definition: ICurrentField.h:4