1#ifndef C_3DARRAY_CURRENTFIELD_H
2#define C_3DARRAY_CURRENTFIELD_H
4#include "ICurrentField.h"
9 CurrentField3DArray(
double* velocityX,
double* velocityY,
double* velocityZ,
int numX,
int numY,
int numZ,
double* depthZ,
double lengthX,
double lengthY);
11 void GetCurrent(
const double T,
const double*
const X,
const double position[3],
double* currentVelocity);
Definition: CurrentField3DArray.h:7
Definition: ICurrentField.h:4