Marine systems simulation
DepthVaryingCurrentField.h
1#ifndef C_DEPTHVARYING_CURRENTFIELD_H
2#define C_DEPTHVARYING_CURRENTFIELD_H
3
4#include "ICurrentField.h"
5
7{
8public:
9 DepthVaryingCurrentField(double* velocity, double* directionRad, double* depthZ, int numZ);
11 void GetCurrent(const double Time, const double* const X, const double position[3], double* currentVelocity);
12private:
13 double* v;
14 double* rad;
15 int nz;
16 double* dz;
17 double lz;
18};
19#endif
Definition: DepthVaryingCurrentField.h:7
Definition: ICurrentField.h:4