21#include "LinearWaveTheory.h"
22class ISimObjectCreator;
27 GerstnerWaves(
bool bIrregularWaves, vector<double> & mdWaveAmplitude, vector<double> & mdPhaseAngle, vector<double> & adWaveFrequency, vector<double> & adWaveDirection, ISimObjectCreator* creator);
30 double ComputeSurfaceElevation(
const double dT,
const double adPos[2]);
31 void ComputeSurfaceUnitNormal(
const double dT,
const double adPos[2],
double *adUnitNormalOut);
32 void ComputeParticleVelocity(
const double dT,
const double adPos[3],
double *adVelOut);
33 void ComputeParticleAcceleration(
const double dT,
const double adPos[3],
double *adAccOut);
34 double ComputeDynamicPressure(
const double dT,
const double adPos[3]);
35 double ComputeTotalPressure(
const double dT,
const double adPos[3]);
37 virtual void ComputePointQuery(
double T,
const double Position[3],
double& surface_elevation,
double surface_unit_normal[3],
double particle_velocity[3],
double particle_acceleration[3],
double& pressure);
42 void FindLagrangePoint3D(
const double dT,
const double adEulerPointIn[3],
double *adLagrangePointOut);
43 void FindLagrangePoint2D(
const double dT,
const double adEulerPointIn[2],
double *adLagrangePointOut);
Definition: GerstnerWaves.h:25
Definition: LinearWaveTheory.h:25