Marine systems simulation
ICurrentField.h
1#ifndef I_CURRENT_FIELD_H
2#define I_CURRENT_FIELD_H
4{
5 public:
6 virtual ~ICurrentField() { }
7 virtual void GetCurrent(const double T, const double* const X, const double position[3], double* currentVelocity) = 0;
8};
9#endif
Definition: ICurrentField.h:4