Definition: LinearOperator.h:12
virtual void ComputeApproximateInverse()=0
returns the number of unknowns in the system;
virtual double ApplyApproximateInverse(const Vector &V, Vector &Result)=0
Applies the linear operator to the vector V and stores the value in Result. Returns Vt * A * V.
virtual double ApplyLinearOperator(const Vector &V, Vector &Result)=0
performs any precomputations
Definition: CollisionManager.h:6