Fhsim
Marine systems simulation
fhsim_bio.h
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#pragma once
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#include "fish/FishPopulation.h"
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#include "particles/PelletField.h"
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#include "environment/GridEnvironment.h"
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#include "environment/VerticalAbioticEnvironment.h"
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// System
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#include "system/CSimpleFloatingCollar.h"
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#include "system/CSimpleBuoy.h"
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#include "system/CSimpleRope.h"
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#include "system/CCouplingPlate.h"
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#include "system/CSmallObject.h"
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#include "system/CCable.h"
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#include "system/CFlexibleBottomRing.h"
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#include "system/CConstantStrainTriangle.h"
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#include "system/CRFShell.h"
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// Interface
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#include "interface/CTCP.h"
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#include "interface/CTCP_client.h"
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#include "interface/CVisualArrow.h"
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#include "interface/CVisualDB.h"
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#include "interface/CVisualRB.h"
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#include "interface/CVisualRBOGRE.h"
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#include "interface/CVisualRBQuat.h"
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#include "interface/CVisualTrajectory.h"
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#ifdef FH_VISUALIZATION
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#include "interface/VesselOBJ.h"
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#endif
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// Artificial
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#include "artificial/AdaptiveDirection.h"
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#include "artificial/IntegratorRemoveMean.h"
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#include "artificial/PreprocessData.h"
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#include "artificial/VirtualCurrent.h"
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#include "artificial/VirtualCurrentDir.h"
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#include "artificial/VirtualCurrentInDir.h"
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#include "artificial/VirtualPID.h"
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#include "artificial/VirtualSpring.h"
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#include "artificial/VirtualTime.h"
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#include "artificial/VirtualWave.h"
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//#define FH_SIM_DLL_EXPORTS
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//#include "CFC3DModel/CFCPanel3N.h"
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fhsim_maritime
src
fhsim_bio.h
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