33#include <CEnvironment.h>
39 VirtualCurrent(
const string& simObjectName, ISimObjectCreator*
const creator);
41 void FinalSetup(
const double T,
const double *
const X, ISimObjectCreator*
const creator);
42 void InitialConditionSetup(
const double T,
const double*
const currentIC,
double*
const updatedIC, ISimObjectCreator*
const creator);
43 void GetCurrent(
const double T,
const double*
const X,
const double position[3],
double* currentVelocity);
44 void OdeFcn(
const double T,
const double*
const X,
double*
const XDot,
const bool bIsMajorTimeStep);
46 void PreOdeFcn(
const double T,
const double *
const X, IStateUpdater* updater);
48#ifdef FH_VISUALIZATION
49 void RenderInit(Ogre::Root*
const ogreRoot, ISimObjectCreator*
const creator);
50 void RenderUpdate(
const double T,
const double*
const X);
54 const double * PlanarCurrent(
const double T,
const double *
const X,
int layer);
57 ICommonComputation* m_SetOutputPortValues;
58 double m_Pp, m_Pd, m_Pi, m_IntegralSaturation, m_DerivativeTInv;
59 int m_CurrentIndex, m_IntegralIndex, m_DerivativeIndex, m_layers;
61 std::unique_ptr<double[]> m_PlanarCurrents;
64 std::vector<int> m_CurrentIndices, m_IntegralIndices, m_DerivativeIndices;
65 std::unique_ptr<double[]> m_Depths;
67 double m_MaximumCurrent;
72#ifdef FH_VISUALIZATION
73 Ogre::SceneNode* m_RenderNode;
Definition: CEnvironment.h:10
Definition: ICurrentField.h:4
Definition: VirtualCurrent.h:81
void SetOutputPortValues(const double T, const double *const X)
Set upper limit of the current.
std::unique_ptr< ISignalPort *[] > m_Input_i
Set upper limit of the current.
Definition: VirtualCurrent.h:70