1#ifndef C_BASIC_BOTTOM_H 
    2#define C_BASIC_BOTTOM_H 
    4#include "IBasicBottom.h" 
   10#   pragma warning(disable : 4251) 
   11#   pragma warning(disable : 4267) 
   14#   include "sfh/ogre/NMeshGenerators.h" 
   24   void SetDampingHor(
double dDampingHor);
 
   25   void SetDampingVert(
double dDampingVert);
 
   26   void SetHardness(
double dHardness);
 
   27   void SetDensity(
double dDensity);
 
   28   void SetCableDampingTangential(
double dCableDampingTangential);
 
   29   void SetCableDampingNormal(
double dCableDampingNormal);
 
   30   double GetDampingHor();
 
   31   double GetDampingVert();
 
   34   double GetCableDampingTangential();
 
   35   double GetCableDampingNormal();
 
   38   virtual void CalcBottomForceSphere(
double dDiameter, 
const double adPos[3], 
const double adVel[3], 
double adForce[3]);
 
   41   virtual void CalcBottomForceBeam(
double adTangent[3], 
double dBeamWidth, 
double dBeamLength, 
double dBeamHeigth, 
const double adEndAPos_ned[3], 
const double adEndBPos_ned[3], 
const double adEndAVel_ned[3], 
const double adEndBVel_ned[3], 
double adForceA[3], 
double adForceB[3]);
 
   42   virtual void CalcBottomForceBeam(
double dBeamWidth, 
double dBeamHeigth, 
const double adEndAPos_ned[3], 
const double adEndBPos_ned[3], 
const double adEndAVel_ned[3], 
const double adEndBVel_ned[3], 
double adForceA[3], 
double adForceB[3]);
 
   46   virtual void AddBottomForceCylinder(
const double dD, 
const double adEndAPos_ned[3], 
const double adEndBPos_ned[3],
 
   47       const double adEndAVel_ned[3], 
const double adEndBVel_ned[3], 
double adForceA[3], 
double adForceB[3]);
 
   50   void CalcBottomForceBeam(
double adTangent[3], 
double dBeamWidth, 
double dBeamLength, 
double dBeamHeigth,
 
   51       double dSubmergenceA, 
double dSubmergenceB, 
const double adEndAVel_ned[3], 
const double adEndBVel_ned[3],
 
   52       double adForcesA[3], 
double adForcesB[3]);
 
   53   void AddBottomForceCylinderNode(
const double dSubmergence, 
const double dD, 
const double dL,
 
   54       const double adTangent[3], 
const double adEndPos_ned[3], 
const double adEndVel_ned[3], 
double adForce[3]);
 
   55   void CalcBottomForceSphere(
double dDiameter, 
double dSubmergence, 
const double adVel[3], 
double adForce[3]);
 
   57   double m_dSeaFloorDampingHor;
 
   58   double m_dSeaFloorDampingVert;
 
   59   double m_dSeaFloorHardness;
 
   60   double m_dSeaFloorDensity;
 
   61   double m_dCableDampingTangential;
 
   62   double m_dCableDampingNormal;
 
Definition: CBasicBottom.h:21
 
Interface for calculating the bottom force on various objects.
Definition: IBasicBottom.h:23
 
Definition: IBottomDepth.h:12