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| CBasicBottom (IBottomDepth *pBottomDepth) |
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void | SetDampingHor (double dDampingHor) |
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void | SetDampingVert (double dDampingVert) |
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void | SetHardness (double dHardness) |
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void | SetDensity (double dDensity) |
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void | SetCableDampingTangential (double dCableDampingTangential) |
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void | SetCableDampingNormal (double dCableDampingNormal) |
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double | GetDampingHor () |
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double | GetDampingVert () |
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double | GetHardness () |
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double | GetDensity () |
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double | GetCableDampingTangential () |
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double | GetCableDampingNormal () |
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virtual void | CalcBottomForceSphere (double dDiameter, const double adPos[3], const double adVel[3], double adForce[3]) |
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virtual void | CalcBottomForceBeam (double adTangent[3], double dBeamWidth, double dBeamLength, double dBeamHeigth, const double adEndAPos_ned[3], const double adEndBPos_ned[3], const double adEndAVel_ned[3], const double adEndBVel_ned[3], double adForceA[3], double adForceB[3]) |
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virtual void | CalcBottomForceBeam (double dBeamWidth, double dBeamHeigth, const double adEndAPos_ned[3], const double adEndBPos_ned[3], const double adEndAVel_ned[3], const double adEndBVel_ned[3], double adForceA[3], double adForceB[3]) |
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virtual void | AddBottomForceCylinder (const double dD, const double adEndAPos_ned[3], const double adEndBPos_ned[3], const double adEndAVel_ned[3], const double adEndBVel_ned[3], double adForceA[3], double adForceB[3]) |
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| IBasicBottom (IBottomDepth *pBottomDepth) |
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virtual void | CalcBottomForceBeam (double adTangent[3], double dBeamWidth, double dBeamLength, double dBeamHeigth, const double adEndAPos_ned[3], const double adEndBPos_ned[3], const double adEndAVel_ned[3], const double adEndBVel_ned[3], double adForceA[3], double adForceB[3])=0 |
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virtual void | CalcBottomForceBeam (double dBeamWidth, double dBeamHeigth, const double adEndAPos_ned[3], const double adEndBPos_ned[3], const double adEndAVel_ned[3], const double adEndBVel_ned[3], double adForceA[3], double adForceB[3])=0 |
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virtual void | CalcBottomForceSphere (double dDiameter, const double adPos[3], const double adVel[3], double adForce[3])=0 |
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virtual void | AddBottomForceCylinder (const double dD, const double adEndAPos_ned[3], const double adEndBPos_ned[3], const double adEndAVel_ned[3], const double adEndBVel_ned[3], double adForceA[3], double adForceB[3])=0 |
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