This objects implements a smooth camera movement, using data that has been read from an input file.
#include <CFhCameraTrajectoryPlayer.h>
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| CFhCameraTrajectoryPlayer (std::string sSimObjectName, ISimObjectCreator *pCreator) |
| The constructor sets the pointer to the output object and the parser object.
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virtual void | OdeFcn (const double dTime, const double *const adX, double *const adXDot, const bool bIsMajorTimeStep) |
| Calculates the state derivatives.
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The documentation for this class was generated from the following file: