Marine systems simulation
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#include <CCylinder.h>
Text here
\begin{eqnarray*} \dot{\vec{x}} &=& \vec{v} \\ \dot{\vec{v}} &=& \frac{\sum \vec{F}}{m} \end{eqnarray*}
, where
Parameter | Default | Comment |
Mass2D | - | The 2D mass of the floater. |
RadiusPipe | - | Pipe radius |
Color | - | Primary color of the floater |
Material | "DiffuseSpecular" | The visualization material of the floater, specified by its name. |
Tag | Size | Comment |
Tag | Size | Comment |
Position | 3*N_{modes} | Fourier coefficients describing the position of the floater. |
Velocity | 3*N_{modes} | Fourier coefficients describing the velocity of the floater. |
Tag | Size | Comment |
Position | 3*N_{modes} | Fourier coefficients describing the position of the floater. |
Velocity | 3*N_{modes} | Fourier coefficients describing the velocity of the floater. |