Marine systems simulation
Ship::GenericGamepadInput Member List

This is the complete list of members for Ship::GenericGamepadInput, including all inherited members.

axes_index enum name (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
AxisVector(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON1 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button1(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button10(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON10 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button2(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON2 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button3(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON3 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button4(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON4 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button5(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON5 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button6(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON6 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button7(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON7 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button8(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON8 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
BUTTON9 enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
Button9(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
button_index enum name (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
ButtonVector(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
GenericGamepadInput(const std::string simObjectName, ISimObjectCreator *const creator) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
NUM_POV enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
NUMAXIS enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
NUMBUTTON enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
NUMROTATION enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
OdeFcn(const double T, const double *const X, double *const XDot, const bool IsMajorTimeStep) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
POV_HORIZONTAL enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
pov_index enum name (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
POV_VERTICAL enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
POVHorizontal(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
POVIntHorizontal(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
POVIntVertical(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
POVVertical(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
rotation_index enum name (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
ROTATION_X enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
ROTATION_Y enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
RotationVector(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
XAXIS enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
XAxis(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
XAxisrotation(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
XDotAxis(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
XDotAxisrotation(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
XIntAxis(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
XIntAxisrotation(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
YAxis(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
YAXIS enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
YAxisrotation(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
YDotAxis(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
YDotAxisrotation(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
YIntAxis(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
YIntAxisrotation(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
ZAxis(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
ZAXIS enum value (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
ZDotAxis(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput
ZIntAxis(const double T, const double *const X) (defined in Ship::GenericGamepadInput)Ship::GenericGamepadInput