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| Propeller (const string simObjectName, ISimObjectCreator *const creator) |
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void | FinalSetup (const double T, const double *const X, ISimObjectCreator *const creator) |
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void | GetCurrent (const double T, const double *const X, const double position[3], double *currentVelocity) |
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void | OdeFcn (const double T, const double *const X, double *const XDot, const bool bIsMajorTimeStep) |
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const double * | BladeTopNED (const double T, const double *const X) |
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const double * | ForceNED (const double T, const double *const X) |
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const double * | TorqueNED (const double T, const double *const X) |
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const double * | Us (const double T, const double *const X) |
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const double * | Rs (const double T, const double *const X) |
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◆ BladeTopNED()
const double * Ship::Propeller::BladeTopNED |
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const double |
T, |
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const double *const |
X |
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The top point of the propeller blade in north-east-down coordinates
◆ ForceNED()
const double * Ship::Propeller::ForceNED |
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const double |
T, |
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const double *const |
X |
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The force produced by the propeller in nort-east-down coordinates
◆ GetCurrent()
void Ship::Propeller::GetCurrent |
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const double |
T, |
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const double *const |
X, |
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const double |
position[3], |
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double * |
currentVelocity |
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virtual |
◆ Rs()
const double * Ship::Propeller::Rs |
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const double |
T, |
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const double *const |
X |
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The radius of the propeller downstream jet in meters
◆ TorqueNED()
const double * Ship::Propeller::TorqueNED |
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const double |
T, |
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const double *const |
X |
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The torque prodused by the propeller in nort-east-down coordinates
◆ Us()
const double * Ship::Propeller::Us |
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const double |
T, |
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const double *const |
X |
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The propeller induced velocity on the water particle traveling through the propeller disk in m/s
The documentation for this class was generated from the following file: