Marine systems simulation
Ship::SwitchConsoleInput Class Reference
+ Inheritance diagram for Ship::SwitchConsoleInput:
+ Collaboration diagram for Ship::SwitchConsoleInput:

Public Member Functions

 SwitchConsoleInput (const std::string simObjectName, ISimObjectCreator *const creator)
 
void OdeFcn (const double T, const double *const X, double *const XDot, const bool IsMajorTimeStep)
 
void InitialConditionSetup (const double T, const double *const currentIC, double *const updatedIC, ISimObjectCreator *const creator)
 
const double * WinchSpeed (const double T, const double *const X)
 
const double * WinchCable (const double T, const double *const X)
 
const double * AttachCable (const double T, const double *const X)
 
const double * BaseRotationAngle (const double T, const double *const X)
 
const double * BaseElevationAngle (const double T, const double *const X)
 
const double * BaseElevationAngleRate (const double T, const double *const X)
 
const double * JointAngle0 (const double T, const double *const X)
 
const double * JointAngleRate0 (const double T, const double *const X)
 
const double * ElementLength0 (const double T, const double *const X)
 
const double * JointAngle1 (const double T, const double *const X)
 
const double * JointAngleRate1 (const double T, const double *const X)
 
const double * ElementLength1 (const double T, const double *const X)
 

The documentation for this class was generated from the following file: