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  | VesselOBJ (std::string sSimObjectName, ISimObjectCreator *pCreator) | 
|   | The constructor sets the pointer to the output object and the parser object. 
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| virtual void  | OdeFcn (const double dT, const double *const adX, double *const adXDot, const bool bIsMajorTimeStep) | 
|   | The destructor cleans up.  More...
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const double *  | OutHeading (const double dT, const double *const adX) | 
|   | Output ports. 
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const double *  | OutPos (const double dT, const double *const adX) | 
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const double *  | OutThrusterPos (const double dT, const double *const adX, int iThruster) | 
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const double *  | OutContactForcePos (const double dT, const double *const adX, int iContact) | 
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void  | CalcOutput (const double dT, const double *const adX) | 
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| ISignalPort *  | m_pInSurge | 
|   | Input ports.  More...
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ISignalPort *  | m_pInSway | 
|   | Sway input port [m]. 
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ISignalPort *  | m_pInHeave | 
|   | Heave input port [m]. 
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ISignalPort *  | m_pInRoll | 
|   | Roll input port [rad]. 
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ISignalPort *  | m_pInPitch | 
|   | Pitch input port [rad]. 
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ISignalPort *  | m_pInYaw | 
|   | Yaw input port [rad]. 
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ISignalPort **  | m_pInContactPoints | 
|   | Points where contacts with the vessel mesh will be checked. 
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ISignalPort **  | m_pInContactNormals | 
|   | Normal directions from contact points. 
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double  | m_adOut_Pos [3] | 
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double  | m_adOut_Heading | 
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double  | m_OutThrusterPos [3] | 
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double  | m_OutContactForces [3] | 
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ICommonComputation *  | m_pCommonCalc | 
|   | Calculations necessary for more than one output port. 
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double  | m_dSurge | 
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double  | m_dSway | 
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double  | m_dHeave | 
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double  | m_dPitch | 
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double  | m_dRoll | 
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double  | m_dYaw | 
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int  | m_NumThrusters | 
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std::vector< Ogre::Vector3 >  | m_aThrusterPos | 
|   | number of thruster whose 3d positions will be available via output ports 
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std::vector< Ogre::Vector3 >  | m_aOutThrusterPos | 
|   | thruster positions in vessel cooridinates 
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std::vector< Ogre::Vector3 >  | m_aContactForces | 
|   | global positions 
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std::vector< Ogre::Vector3 >  | m_aContactPointsA | 
|   | forces in contact points 
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std::vector< Ogre::Vector3 >  | m_aContactPointsB | 
|   | inport points to check for collision with Vessel 
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Ogre::Quaternion  | m_InitOrientation | 
|   | contact points on Vessel 
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Ogre::Matrix3  | m_InitMeshRot | 
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double  | m_dInitialPos [3] | 
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◆ OdeFcn()
  
  
      
        
          | virtual void Visualization::VesselOBJ::OdeFcn  | 
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          const double  | 
          dT,  | 
         
        
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          const double *const  | 
          adX,  | 
         
        
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          double *const  | 
          adXDot,  | 
         
        
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          const bool  | 
          bIsMajorTimeStep  | 
         
        
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Calculates the state derivatives. 
 
 
◆ m_pInSurge
  
  
      
        
          | ISignalPort* Visualization::VesselOBJ::m_pInSurge | 
         
       
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The documentation for this class was generated from the following file: