Marine systems simulation
rigidbody::CRigidBody Member List

This is the complete list of members for rigidbody::CRigidBody, including all inherited members.

GetCoriolisForce(const vec6 &dX, const mat6 &Inertia) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
GetInertiaMatrix(const vec3 &r, double time, const double *states, CEnvironment *environment)=0 (defined in rigidbody::CRigidBody)rigidbody::CRigidBodypure virtual
GetInternalForces(const vec6 &dX, const vec3 &r, const quat &q, CEnvironment *environment, double time, const double *states)=0 (defined in rigidbody::CRigidBody)rigidbody::CRigidBodypure virtual
GetRotation(const vec3 &angle) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
GetRotation6(const vec3 &angle) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
GetSecondDerivative(const vec3 &r, const quat &q, const vec3 &v, const vec3 w, const vec6 &externalForces, CEnvironment *environment, double time, const double *states) (defined in rigidbody::CRigidBody)rigidbody::CRigidBody
MakeDyadic(const vec3 &vector) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
ReorientInertiaTranslateRotate(const mat6 &Inertia, const vec6 &orientation) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
~CRigidBody() (defined in rigidbody::CRigidBody)rigidbody::CRigidBodyinlinevirtual