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| CScreenElement3N (const std::string sNetName, const unsigned long iID, const CScreenElementDef *pNetPanel, const int NBarsInWakeEffectCalc, const double dNy_water, const double dRho_water, const double dKnotDiameterRatio, const double dKnotMomStiff, const double dKknotMomStiff_contact, const double dCnLinearLimitAngle, const double dCnLinear, const double dCnTurb, const double dCnLam, const double dTurbLimit, const double dLamLimit, const double dCt_nominal, const double dCnKnots_nominal, const double dDampingRatio, const bool internalWakeEffectsActive, const bool useActualSizeInWakeEffect, const bool useReynoldsDependentDrag) |
| The constructor.
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| ~CScreenElement3N (void) |
| The destructor.
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void | AddNodeForces (const double *const adNodePosA_ned, const double *const adNodePosB_ned, const double *const adNodePosC_ned, const double *const adNodeVelA_ned, const double *const adNodeVelB_ned, const double *const adNodeVelC_ned, const double *const adWaterVel_ned, double *const adNodeForceA_ned, double *const adNodeForceB_ned, double *const adNodeForceC_ned, const double *const harmonicForceCoeffs, double dHydroForcesRatio=1.0, double dAddedLinearDrag=0.0) |
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double | CalcNodeInertia (int iNode) |
| Calculates the inertia of a node.
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void | GenerateInternalWakeEffectPolynomial (double *currentVel) |
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void | GenerateExternalWakeEffectPolynomial (double *currentVel) |
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bool | IsInShadowedRegionOfCage () |
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void | SetInShadowedRegionOfCage (bool value) |
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void | SetDistanceToWallInFront (double distance) |
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double | GetExternalWakeEffect (double *currentVel, double *posA, double *posB, double *posC) |
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double | GetInternalWakeEffect (double *currentVel, double *posA, double *posB, double *posC) |
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void | setElementIsCoveredByROV (bool _covered) |
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