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virtual void | Setup (double T, const double *const X) |
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virtual const mat6 & | InertialMatrix ()=0 |
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virtual const vec6 & | Forces ()=0 |
| full 6x6 Inertia Matrix More...
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const vec3 & | P () |
| Coriolis forces and other.
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const Quat & | Q () |
| Position.
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const vec3 & | V () |
| Velocity.
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const vec3 & | W () |
| Orientation.
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const vec3 | P (const double *const X) |
| Angular velocity.
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const Quat | Q (const double *const X) |
| Position.
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const vec3 | V (const double *const X) |
| Velocity.
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const vec3 | W (const double *const X) |
| Orientation.
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int | ix_P () |
| Angular velocity.
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int | ix_Q () |
| index of Position state
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int | ix_V () |
| index of Orientation state
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int | ix_W () |
| index of Velocity state
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int | ix_N () |
| index of Angular velocity state
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const mat3 & | RotationMatrix () |
| CoRiBoDynamics element index.
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- Author
- Jorgen Haavind Jensen
Contains the basic functionality of a 6-degree-of-freedom rigid object.