#include <RigidElement.h>
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| StandardRigidElement (const vec6 &DiagonalInertialMatrix, int ix_P, int ix_Q, int ix_V, int ix_W) |
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virtual void | Setup (double T, const double *const X) |
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virtual const mat6 & | InertialMatrix () |
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virtual const vec6 & | Forces () |
| full 6x6 Inertia Matrix More...
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Public Member Functions inherited from CoRiBoDynamics::RigidElement |
virtual void | Setup (double T, const double *const X) |
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virtual const mat6 & | InertialMatrix ()=0 |
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virtual const vec6 & | Forces ()=0 |
| full 6x6 Inertia Matrix More...
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const vec3 & | P () |
| Coriolis forces and other.
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const Quat & | Q () |
| Position.
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const vec3 & | V () |
| Velocity.
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const vec3 & | W () |
| Orientation.
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const vec3 | P (const double *const X) |
| Angular velocity.
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const Quat | Q (const double *const X) |
| Position.
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const vec3 | V (const double *const X) |
| Velocity.
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const vec3 | W (const double *const X) |
| Orientation.
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int | ix_P () |
| Angular velocity.
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int | ix_Q () |
| index of Position state
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int | ix_V () |
| index of Orientation state
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int | ix_W () |
| index of Velocity state
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int | ix_N () |
| index of Angular velocity state
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const mat3 & | RotationMatrix () |
| CoRiBoDynamics element index.
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vec6 | m_Inertia |
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mat6 | m_FullInertiaMatrix |
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vec6 | m_CoriolisForce |
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Protected Attributes inherited from CoRiBoDynamics::RigidElement |
int | m_ix_N |
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int | m_ix_P |
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int | m_ix_Q |
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int | m_ix_V |
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int | m_ix_W |
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vec3 | m_P |
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Quat | m_Q |
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vec3 | m_V |
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vec3 | m_W |
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mat3 | m_RotationMatrix |
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- Author
- Jorgen Haavind Jensen
RigidElement implementation with time-constant diagonal inertia matrix, and corresponding coriolis forces
◆ Forces()
virtual const vec6 & CoRiBoDynamics::StandardRigidElement::Forces |
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◆ InertialMatrix()
virtual const mat6 & CoRiBoDynamics::StandardRigidElement::InertialMatrix |
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◆ Setup()
virtual void CoRiBoDynamics::StandardRigidElement::Setup |
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double |
T, |
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const double *const |
X |
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virtual |
Update internal states (position/velocity/inertia etc.)
The basic implementation updates basic state vectors (P,V,Q,W,R) and and kinematic relations (Q_dot)
Reimplemented from CoRiBoDynamics::RigidElement.
The documentation for this class was generated from the following file: