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| FrameTransform (const string simObjectName, ISimObjectCreator *const creator) |
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virtual void | OdeFcn (const double T, const double *const X, double *const XDot, const bool bIsMajorTimeStep) |
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const double * | FromFrame (const double T, const double *const X) |
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const double * | ToFrame (const double T, const double *const X) |
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◆ FromFrame()
const double * Ship::FrameTransform::FromFrame |
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const double |
T, |
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const double *const |
X |
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The input vector rotated from the input quaternion
◆ ToFrame()
const double * Ship::FrameTransform::ToFrame |
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const double |
T, |
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const double *const |
X |
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The input vector rotated to the input quaternion
The documentation for this class was generated from the following file: