Marine systems simulation
rigidbody::CRigidCompositeBody Member List

This is the complete list of members for rigidbody::CRigidCompositeBody, including all inherited members.

AddComponent(CRigidBody *component, const vec6 &orientation) (defined in rigidbody::CRigidCompositeBody)rigidbody::CRigidCompositeBody
clist (defined in rigidbody::CRigidCompositeBody)rigidbody::CRigidCompositeBodyprotected
CRigidCompositeBody() (defined in rigidbody::CRigidCompositeBody)rigidbody::CRigidCompositeBody
GetCoriolisForce(const vec6 &dX, const mat6 &Inertia) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
GetInertiaMatrix(const vec3 &r, double time, const double *states, CEnvironment *environment) (defined in rigidbody::CRigidCompositeBody)rigidbody::CRigidCompositeBodyvirtual
GetInternalForces(const vec6 &dX, const vec3 &r, const quat &q, CEnvironment *environment, double time, const double *states) (defined in rigidbody::CRigidCompositeBody)rigidbody::CRigidCompositeBodyvirtual
GetRotation(const vec3 &angle) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
GetRotation6(const vec3 &angle) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
GetSecondDerivative(const vec3 &r, const quat &q, const vec3 &v, const vec3 w, const vec6 &externalForces, CEnvironment *environment, double time, const double *states) (defined in rigidbody::CRigidBody)rigidbody::CRigidBody
m_inertia (defined in rigidbody::CRigidCompositeBody)rigidbody::CRigidCompositeBodyprotected
MakeDyadic(const vec3 &vector) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
ReorientInertiaTranslateRotate(const mat6 &Inertia, const vec6 &orientation) (defined in rigidbody::CRigidBody)rigidbody::CRigidBodystatic
~CRigidBody() (defined in rigidbody::CRigidBody)rigidbody::CRigidBodyinlinevirtual
~CRigidCompositeBody() (defined in rigidbody::CRigidCompositeBody)rigidbody::CRigidCompositeBody