Marine systems simulation
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A base library of essential SimObjects. More...
Modules | |
Adaptive | |
SimObjects mainly related to adaptive behavior using feedback laws, e.g. Kalman filters. | |
Anchor | |
Some Anchor SimObjects. | |
Ballbox | |
Ball and Box SimObjects intended for showcasing. | |
Body | |
Generic point mass and body and rigid body SimObjects. Also a Tanker vessel. | |
Boolean | |
SimObjects for boolean operations. | |
Cable | |
Cable SimObjects. | |
Environment | |
Environment SimObjects, including simple sea bed and water. | |
Kalman | |
Sample SimObjects mainly related to Kalman filtering. | |
Math | |
SimObjects mainly related to math operations. | |
Signal | |
Signal handling SimObjects, e.g. multiplexing, selection, sampling. | |
Sink | |
SimObjects mainly related to simulation behavior, e.g. exit condition, progress. | |
Source | |
Source SimObjects, ramp, random, sine, pulse, constant, and more. | |
System | |
Special system SimObjects, including passthrough and external link SimObjects. | |
Vessel | |
Vessel SimObjects. | |
Visual | |
Simobjects mainly related to visualization: text, camera, screenshots. | |
Barge | |
A 6DOF barge SimObject. | |